Several fixes to 7DRL entry
HitmanRL » Devlog
My initial 7DRL submission contained a few problems that hampered gameplay considerably. Therefore I felt an update was necessary. The changelist is below:
- Fix a playthrough stopper if player is out of ammo and the target is still alive
- Add SHIFT to aim, so trackpads can be used to play the game, since those tend to not register holding down both LMB and RMB
- Add toggle between integer scaling (crisp pixels) and smooth scaling (full use of window area) and default to the latter
- Disable the audio subsystem, there is no sound anyway and I had a report it was bugging out
HitmanRL
Infiltrate heavily guarded compounds and assassinate your target against all odds
Status | Released |
Author | XenonGhost |
Genre | Action |
Tags | 1-bit, Seven Day Roguelike Challenge, Roguelike |
Leave a comment
Log in with itch.io to leave a comment.